A 3D Cartesian point.
Name | Type | Default | Description |
---|---|---|---|
x |
Number |
0.0
|
optional The X component. |
y |
Number |
0.0
|
optional The Y component. |
z |
Number |
0.0
|
optional The Z component. |
See:
Members
-
The X component.
-
Default Value:
0.0
-
The Y component.
-
Default Value:
0.0
-
The Z component.
-
Default Value:
0.0
-
The number of elements used to pack the object into an array.
-
staticconstantCesium.Cartesian3.UNIT_X : Cartesian3
-
An immutable Cartesian3 instance initialized to (1.0, 0.0, 0.0).
-
staticconstantCesium.Cartesian3.UNIT_Y : Cartesian3
-
An immutable Cartesian3 instance initialized to (0.0, 1.0, 0.0).
-
staticconstantCesium.Cartesian3.UNIT_Z : Cartesian3
-
An immutable Cartesian3 instance initialized to (0.0, 0.0, 1.0).
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staticconstantCesium.Cartesian3.ZERO : Cartesian3
-
An immutable Cartesian3 instance initialized to (0.0, 0.0, 0.0).
Methods
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clone(result) → Cartesian3
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Duplicates this Cartesian3 instance.
Name Type Description result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided. -
Compares this Cartesian against the provided Cartesian componentwise and returns
true
if they are equal,false
otherwise.Name Type Description right
Cartesian3 optional The right hand side Cartesian. Returns:
true
if they are equal,false
otherwise. -
Compares this Cartesian against the provided Cartesian componentwise and returns
true
if they pass an absolute or relative tolerance test,false
otherwise.Name Type Default Description right
Cartesian3 optional The right hand side Cartesian. relativeEpsilon
Number The relative epsilon tolerance to use for equality testing. absoluteEpsilon
Number relativeEpsilon
optional The absolute epsilon tolerance to use for equality testing. Returns:
true
if they are within the provided epsilon,false
otherwise. -
Creates a string representing this Cartesian in the format '(x, y, z)'.
Returns:
A string representing this Cartesian in the format '(x, y, z)'. -
staticCesium.Cartesian3.abs(cartesian, result) → Cartesian3
-
Computes the absolute value of the provided Cartesian.
Name Type Description cartesian
Cartesian3 The Cartesian whose absolute value is to be computed. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian3.add(left, right, result) → Cartesian3
-
Computes the componentwise sum of two Cartesians.
Name Type Description left
Cartesian3 The first Cartesian. right
Cartesian3 The second Cartesian. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
Returns the angle, in radians, between the provided Cartesians.
Name Type Description left
Cartesian3 The first Cartesian. right
Cartesian3 The second Cartesian. Returns:
The angle between the Cartesians. -
staticCesium.Cartesian3.clone(cartesian, result) → Cartesian3
-
Duplicates a Cartesian3 instance.
Name Type Description cartesian
Cartesian3 The Cartesian to duplicate. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided. (Returns undefined if cartesian is undefined) -
staticCesium.Cartesian3.cross(left, right, result) → Cartesian3
-
Computes the cross (outer) product of two Cartesians.
Name Type Description left
Cartesian3 The first Cartesian. right
Cartesian3 The second Cartesian. result
Cartesian3 The object onto which to store the result. Returns:
The cross product. -
Computes the distance between two points.
Name Type Description left
Cartesian3 The first point to compute the distance from. right
Cartesian3 The second point to compute the distance to. Returns:
The distance between two points.Example:
// Returns 1.0 var d = Cesium.Cartesian3.distance(new Cesium.Cartesian3(1.0, 0.0, 0.0), new Cesium.Cartesian3(2.0, 0.0, 0.0));
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Computes the squared distance between two points. Comparing squared distances using this function is more efficient than comparing distances using
Cartesian3#distance
.Name Type Description left
Cartesian3 The first point to compute the distance from. right
Cartesian3 The second point to compute the distance to. Returns:
The distance between two points.Example:
// Returns 4.0, not 2.0 var d = Cesium.Cartesian3.distanceSquared(new Cesium.Cartesian3(1.0, 0.0, 0.0), new Cesium.Cartesian3(3.0, 0.0, 0.0));
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staticCesium.Cartesian3.divideByScalar(cartesian, scalar, result) → Cartesian3
-
Divides the provided Cartesian componentwise by the provided scalar.
Name Type Description cartesian
Cartesian3 The Cartesian to be divided. scalar
Number The scalar to divide by. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian3.divideComponents(left, right, result) → Cartesian3
-
Computes the componentwise quotient of two Cartesians.
Name Type Description left
Cartesian3 The first Cartesian. right
Cartesian3 The second Cartesian. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
Computes the dot (scalar) product of two Cartesians.
Name Type Description left
Cartesian3 The first Cartesian. right
Cartesian3 The second Cartesian. Returns:
The dot product. -
Compares the provided Cartesians componentwise and returns
true
if they are equal,false
otherwise.Name Type Description left
Cartesian3 optional The first Cartesian. right
Cartesian3 optional The second Cartesian. Returns:
true
if left and right are equal,false
otherwise. -
Compares the provided Cartesians componentwise and returns
true
if they pass an absolute or relative tolerance test,false
otherwise.Name Type Default Description left
Cartesian3 optional The first Cartesian. right
Cartesian3 optional The second Cartesian. relativeEpsilon
Number The relative epsilon tolerance to use for equality testing. absoluteEpsilon
Number relativeEpsilon
optional The absolute epsilon tolerance to use for equality testing. Returns:
true
if left and right are within the provided epsilon,false
otherwise. -
staticCesium.Cartesian3.fromArray(array, startingIndex, result) → Cartesian3
-
Creates a Cartesian3 from three consecutive elements in an array.
Name Type Default Description array
Array.<Number> The array whose three consecutive elements correspond to the x, y, and z components, respectively. startingIndex
Number 0
optional The offset into the array of the first element, which corresponds to the x component. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Example:
// Create a Cartesian3 with (1.0, 2.0, 3.0) var v = [1.0, 2.0, 3.0]; var p = Cesium.Cartesian3.fromArray(v); // Create a Cartesian3 with (1.0, 2.0, 3.0) using an offset into an array var v2 = [0.0, 0.0, 1.0, 2.0, 3.0]; var p2 = Cesium.Cartesian3.fromArray(v2, 2);
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staticCesium.Cartesian3.fromCartesian4(cartesian, result) → Cartesian3
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Creates a Cartesian3 instance from an existing Cartesian4. This simply takes the x, y, and z properties of the Cartesian4 and drops w.
Name Type Description cartesian
Cartesian4 The Cartesian4 instance to create a Cartesian3 instance from. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided. -
staticCesium.Cartesian3.fromDegrees(longitude, latitude, height, ellipsoid, result) → Cartesian3
-
Returns a Cartesian3 position from longitude and latitude values given in degrees.
Name Type Default Description longitude
Number The longitude, in degrees latitude
Number The latitude, in degrees height
Number 0.0
optional The height, in meters, above the ellipsoid. ellipsoid
Ellipsoid Ellipsoid.WGS84
optional The ellipsoid on which the position lies. result
Cartesian3 optional The object onto which to store the result. Returns:
The positionExample:
var position = Cesium.Cartesian3.fromDegrees(-115.0, 37.0);
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staticCesium.Cartesian3.fromDegreesArray(coordinates, ellipsoid, result) → Array.<Cartesian3>
-
Returns an array of Cartesian3 positions given an array of longitude and latitude values given in degrees.
Name Type Default Description coordinates
Array.<Number> A list of longitude and latitude values. Values alternate [longitude, latitude, longitude, latitude...]. ellipsoid
Ellipsoid Ellipsoid.WGS84
optional The ellipsoid on which the coordinates lie. result
Array.<Cartesian3> optional An array of Cartesian3 objects to store the result. Returns:
The array of positions.Example:
var positions = Cesium.Cartesian3.fromDegreesArray([-115.0, 37.0, -107.0, 33.0]);
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staticCesium.Cartesian3.fromDegreesArrayHeights(coordinates, ellipsoid, result) → Array.<Cartesian3>
-
Returns an array of Cartesian3 positions given an array of longitude, latitude and height values where longitude and latitude are given in degrees.
Name Type Default Description coordinates
Array.<Number> A list of longitude, latitude and height values. Values alternate [longitude, latitude, height, longitude, latitude, height...]. ellipsoid
Ellipsoid Ellipsoid.WGS84
optional The ellipsoid on which the position lies. result
Array.<Cartesian3> optional An array of Cartesian3 objects to store the result. Returns:
The array of positions.Example:
var positions = Cesium.Cartesian3.fromDegreesArrayHeights([-115.0, 37.0, 100000.0, -107.0, 33.0, 150000.0]);
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staticCesium.Cartesian3.fromElements(x, y, z, result) → Cartesian3
-
Creates a Cartesian3 instance from x, y and z coordinates.
Name Type Description x
Number The x coordinate. y
Number The y coordinate. z
Number The z coordinate. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided. -
staticCesium.Cartesian3.fromRadians(longitude, latitude, height, ellipsoid, result) → Cartesian3
-
Returns a Cartesian3 position from longitude and latitude values given in radians.
Name Type Default Description longitude
Number The longitude, in radians latitude
Number The latitude, in radians height
Number 0.0
optional The height, in meters, above the ellipsoid. ellipsoid
Ellipsoid Ellipsoid.WGS84
optional The ellipsoid on which the position lies. result
Cartesian3 optional The object onto which to store the result. Returns:
The positionExample:
var position = Cesium.Cartesian3.fromRadians(-2.007, 0.645);
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staticCesium.Cartesian3.fromRadiansArray(coordinates, ellipsoid, result) → Array.<Cartesian3>
-
Returns an array of Cartesian3 positions given an array of longitude and latitude values given in radians.
Name Type Default Description coordinates
Array.<Number> A list of longitude and latitude values. Values alternate [longitude, latitude, longitude, latitude...]. ellipsoid
Ellipsoid Ellipsoid.WGS84
optional The ellipsoid on which the coordinates lie. result
Array.<Cartesian3> optional An array of Cartesian3 objects to store the result. Returns:
The array of positions.Example:
var positions = Cesium.Cartesian3.fromRadiansArray([-2.007, 0.645, -1.867, .575]);
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staticCesium.Cartesian3.fromRadiansArrayHeights(coordinates, ellipsoid, result) → Array.<Cartesian3>
-
Returns an array of Cartesian3 positions given an array of longitude, latitude and height values where longitude and latitude are given in radians.
Name Type Default Description coordinates
Array.<Number> A list of longitude, latitude and height values. Values alternate [longitude, latitude, height, longitude, latitude, height...]. ellipsoid
Ellipsoid Ellipsoid.WGS84
optional The ellipsoid on which the position lies. result
Array.<Cartesian3> optional An array of Cartesian3 objects to store the result. Returns:
The array of positions.Example:
var positions = Cesium.Cartesian3.fromRadiansArrayHeights([-2.007, 0.645, 100000.0, -1.867, .575, 150000.0]);
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staticCesium.Cartesian3.fromSpherical(spherical, result) → Cartesian3
-
Converts the provided Spherical into Cartesian3 coordinates.
Name Type Description spherical
Spherical The Spherical to be converted to Cartesian3. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided. -
staticCesium.Cartesian3.lerp(start, end, t, result) → Cartesian3
-
Computes the linear interpolation or extrapolation at t using the provided cartesians.
Name Type Description start
Cartesian3 The value corresponding to t at 0.0. end
Cartesian3 The value corresponding to t at 1.0. t
Number The point along t at which to interpolate. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
Computes the Cartesian's magnitude (length).
Name Type Description cartesian
Cartesian3 The Cartesian instance whose magnitude is to be computed. Returns:
The magnitude. -
Computes the provided Cartesian's squared magnitude.
Name Type Description cartesian
Cartesian3 The Cartesian instance whose squared magnitude is to be computed. Returns:
The squared magnitude. -
staticCesium.Cartesian3.maximumByComponent(first, second, result) → Cartesian3
-
Compares two Cartesians and computes a Cartesian which contains the maximum components of the supplied Cartesians.
Name Type Description first
Cartesian3 A cartesian to compare. second
Cartesian3 A cartesian to compare. result
Cartesian3 The object into which to store the result. Returns:
A cartesian with the maximum components. -
Computes the value of the maximum component for the supplied Cartesian.
Name Type Description cartesian
Cartesian3 The cartesian to use. Returns:
The value of the maximum component. -
staticCesium.Cartesian3.minimumByComponent(first, second, result) → Cartesian3
-
Compares two Cartesians and computes a Cartesian which contains the minimum components of the supplied Cartesians.
Name Type Description first
Cartesian3 A cartesian to compare. second
Cartesian3 A cartesian to compare. result
Cartesian3 The object into which to store the result. Returns:
A cartesian with the minimum components. -
Computes the value of the minimum component for the supplied Cartesian.
Name Type Description cartesian
Cartesian3 The cartesian to use. Returns:
The value of the minimum component. -
staticCesium.Cartesian3.mostOrthogonalAxis(cartesian, result) → Cartesian3
-
Returns the axis that is most orthogonal to the provided Cartesian.
Name Type Description cartesian
Cartesian3 The Cartesian on which to find the most orthogonal axis. result
Cartesian3 The object onto which to store the result. Returns:
The most orthogonal axis. -
staticCesium.Cartesian3.multiplyByScalar(cartesian, scalar, result) → Cartesian3
-
Multiplies the provided Cartesian componentwise by the provided scalar.
Name Type Description cartesian
Cartesian3 The Cartesian to be scaled. scalar
Number The scalar to multiply with. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian3.multiplyComponents(left, right, result) → Cartesian3
-
Computes the componentwise product of two Cartesians.
Name Type Description left
Cartesian3 The first Cartesian. right
Cartesian3 The second Cartesian. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian3.negate(cartesian, result) → Cartesian3
-
Negates the provided Cartesian.
Name Type Description cartesian
Cartesian3 The Cartesian to be negated. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian3.normalize(cartesian, result) → Cartesian3
-
Computes the normalized form of the supplied Cartesian.
Name Type Description cartesian
Cartesian3 The Cartesian to be normalized. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
Stores the provided instance into the provided array.
Name Type Default Description value
Cartesian3 The value to pack. array
Array.<Number> The array to pack into. startingIndex
Number 0
optional The index into the array at which to start packing the elements. Returns:
The array that was packed into -
Flattens an array of Cartesian3s into an array of components.
Name Type Description array
Array.<Cartesian3> The array of cartesians to pack. result
Array.<Number> The array onto which to store the result. Returns:
The packed array. -
staticCesium.Cartesian3.projectVector(a, b, result) → Cartesian3
-
Projects vector a onto vector b
Name Type Description a
Cartesian3 The vector that needs projecting b
Cartesian3 The vector to project onto result
Cartesian3 The result cartesian Returns:
The modified result parameter -
staticCesium.Cartesian3.subtract(left, right, result) → Cartesian3
-
Computes the componentwise difference of two Cartesians.
Name Type Description left
Cartesian3 The first Cartesian. right
Cartesian3 The second Cartesian. result
Cartesian3 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian3.unpack(array, startingIndex, result) → Cartesian3
-
Retrieves an instance from a packed array.
Name Type Default Description array
Array.<Number> The packed array. startingIndex
Number 0
optional The starting index of the element to be unpacked. result
Cartesian3 optional The object into which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided. -
staticCesium.Cartesian3.unpackArray(array, result) → Array.<Cartesian3>
-
Unpacks an array of cartesian components into an array of Cartesian3s.
Name Type Description array
Array.<Number> The array of components to unpack. result
Array.<Cartesian3> The array onto which to store the result. Returns:
The unpacked array.